For this project, we were tasked with creating a VFX match-move video using NukeX and footage shot, as a class. In order to do this, firstly, I imported the footage into NukeX and began creating a 3D track using the built in tools available in NukeX, using the point track tools and 3D scene tools to create a coherent outline of the car and surrounding area.
Next, I used a 3D scene node to view the 3D rendition of the scene and remove any points that were not needed for the track. Then I rendered part of the track so that it would appear like the car in the scene node.
Then, I created a 3D cube node that I used to outline the back of the pickup truck so that when I would export the 3D scene into Maya I would be able to accurately see where the car would be and where to put the match-moved 3D model.
Finally, I made sure the cube was accurately aligned to the back of the car so the cube would give the most accurate size comparison possible.
After creating the 3D tracked car scene, I made a lighting sphere using edited HDR images in photoshop.
Firstly, in order to create the light spheres, I used three separate high definition images and the built in HDR creator in photoshop and used the editor to merge each of the images together.